1.ShooterControllerusing System.Collections;using System.Collections.Generic;using Unity.VisualScripting;using UnityEngine;public class ShooterController : MonoBehaviour{ public Animator animator; // 애니메이터 public Rigidbody2D rb2D; // 물리계산 public float moveSpeed = 1f; // 속도 public GameObject playerBulletprefab; // 총알 public GameObject Boomfab; // 폭탄 // Update is call..